Posts Tagged 'Mike'

Issues With the New Chaos Space Marine Codex and a New F(r)iend

So I’ve been pretty busy lately with the release of a new codex for my beloved Chaos Space Marines. I’ve been going through it over and over again, and I’m still up in the air with it. I’m not selling my figures and rage-quitting the codex, but there are some definite things I would have liked to see working differently than they are in the new book.

The main things: I really preferred the old daemon weapons that Chaos Lords could have back in the old book. They were just more variable, more interesting and they had more options, both for gameplay and for modeling. I also think the new Daemon Princes are too expensive for what you get, especially when they don’t get Eternal Warrior. I’m also bummed by cult troops (Plague Marines, Khorne Berzerkers, Thousand Sons and Noise Marines) being Elite choices unless you unlock them as Troops with the proper HQ choice. It’s kind of forcing you into making a mono-list (all Nurgle or all Slaanesh, etc.) and not really giving you a bonus for doing so. All in all, I’ll have to figure out what the best situation for me is going to be.

Towards that end, I’ve played three games with the new codex rules. I played a 1000-point game against John’s Crimson Fists using Space Wolves (aka Space Fists) a few weeks ago. That game I won, though it really seemed like I wouldn’t, early on. I got many lucky rolls with my Mark of Nurgle Terminators (they just wouldn’t die) and one of my Aspiring Champions turned into a Daemon Prince at one point (he never did anything cool, but he soaked an entire round of shooting from John before he finally shuffled off this mortal coil, thereby protecting the rest of my army from a full turn of gunfire) and I played the objectives well, so I pulled it out. Almost immediately after that game, I played an 1850-point game against Mike and his mostly all Space Marine bike list. I lost a lot of figures, but neither of us were able to score an objective properly, and neither of us was able to kill the other’s warlord, and we were both in each other’s deployment zone, so we were tied on primary and secondary points. Except: I had destroyed one of his units early on in the game, therefore I got the “First Blood” secondary objective, giving me a one point advantage, and allowing me to squeak out a victory. Barely.

Then, a week or two later, I played Kevin and his dreaded all-Terminator Deathwing army. My winning streak didn’t hold up.

This is nearly an eighth of the Terminators that Kevin brought to our battle

Long story short: my list could not properly deal with a million Terminators (mostly all with Storm Shields and Cyclone Missile Launchers) Deepstriking “all up in my business” and taking all of my objectives. I know I did make some tactical mistakes in this battle, and there’s also the variable of the dice to contend with, but the Deathwing are just real bonecrushers, no matter what, and this new codex has very little to contend with them. I’ll have to work harder and try to figure out what my best bet will be, as Deathwing is the only army that Kevin has currently. He is working on a new Eldar army, but I’ve had bad luck with them (sometimes) in the past, too. I’ll need to up my game.

Forgefiend with the Hades Autocannons and the “Mr. Licky” head option

In hobby news, I (mostly) finished building my new Forgefiend model. I say mostly because he still needs more work done to his base (maybe a dead guy half-buried in ash, or maybe even a skeleton) and he only has one set of weapons magnetized. I will probably magnetize the other set of guns (the two Ectoplasma Cannons) later, as I’d rather run the Hades Autocannons (seen in the photo) in most situations. Also, I’m out of magnets, but have a shipment coming in next week, so that won’t be a problem for long.

I have a few other built models to show you, and I’ll have more soon, but this is enough for today. Better to spread it out so you don’t get bored with all of my productivity all at once.

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A gaming blog talking about miniatures games, miniatures painting and collecting, game design and other nerdly delights.


The Statistics – 2013

Minis games played:
• WH40k (1850 pts):
   BT/GK vs Kevin (Eldar/DE) LOST
• WH40k (1500 pts):
   BT vs Jason (D.E.) LOST
• WH40k (1500 pts):
   BT vs Kevin (S.W.) LOST
Minis finished:
 none yet
Terrain finished:
 none yet
Cons attended:
 Fire & Ice
updated 28FEB2013

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