My friends Peter and Lee came over on Saturday night and we played some Space Hulk (Games Workshop) on my dining room table. I forget the name of the scenario, but Lee and I each had a squad of five terminators that consisted of a sergeant, three soldiers and a soldier with a flamer gun. Peter had an infinite number of genestealers, and needed to destroy (in close combat) a back wall in a certain room by the end of the 16th turn. It had something to do with the genestealers stopping the terminators from using the vent systems to gas all the genestealers in a large portion of the ship, or something. Mainly, the issue was this: Lee and I had to survive and defend for 16 turns versus as many unholy genestealers as Peter could throw at us.
I, personally, made a few small tactical errors. Also, my dice rolling was absolutely cursed. So as that progressed, most of the genestealers were finding it easier to traverse through the side of the complex I was trying to guard. You might say I was the weak link in our two-link chain. It was problematic at best.
In the end, our last two terminators fought valiantly in the control room they were tasked to defend, but the onslaught was too great, and they finally succumbed to the horde of ripping claws and gnashing teeth. However, we actually survived until turn 14, which upon seeing my earlier tactical mishaps and epically foul die rolling, was a lot later than we had suspected we would last. Our soldiers still died in vain (some more than others) but at least it wasn’t a total blow-out.
I think we all had a lot of fun, and playing with Peter’s painted Space Hulk set was awesome, as usual. I would like to host more game nights like this at my house. Hopefully, when our new miniatures game gets closer and closer to beta, we’ll be able to play more games like this. I do really enjoy the modelling and painting and terrain building and all that, but it really becomes fun when you can (finally!) actually get a chance to use all the little bits and buildings.





